Teaching

Teaching the next lot

Creative AI, agentic workflows and software prototyping, on top of twenty years of production craft. Around eight years of teaching it, and building the courses that did not exist yet.

Most of what I am asked to teach now is AI, agents and prototyping. The interesting part is that it only works if you understand the craft underneath it.

These days that mostly means creative AI, agentic workflows and software prototyping: building agents and tools that do real work, wiring them into production with Python, ComfyUI and APIs, and getting people to the point where they can prototype an idea themselves in an afternoon. It is the same job I have always done, which is creating industry-focused courses in the places where teaching has not caught up with the tools yet.

In 2018 I developed and taught the world's first MA Immersive Arts at LJMU's Liverpool Screen School, alongside directing the Experimental Technologies Lab. Before that I was Senior Lecturer at Manchester School of Art, leading creative technology across several degrees, and curriculum development lead during the bid and formation of the School of Digital Arts. Earlier still, at Coventry, I taught on the Digital Media and Culture MA and the Media Production BA, and built a pioneering BA in Digital Media along with several award-winning open education products.

Elsewhere I have been curriculum advisor for HOST in Salford, setting up industry bootcamps in games technology to bring more Unreal and realtime talent into the industry, and consulted for Nottingham Trent University on new creative technology degrees. I have mentored projects and people on the Ithra Creative Solutions programme in Saudi Arabia and the Raindance postgraduate degree in film.

Over the years I have been an invited lecturer at Warwick University, Zhejiang University of Media and Communications in China, the University of Ibadan in Nigeria and Stellenbosch University in South Africa, and worked on digital learning projects for organisations including the BBC, Avid and HEFCE.

Where

Academic roles

2018 – 2020
Programme Leader, MA Immersive Arts, and Director of the Experimental Technologies Lab
2015 – 2019
Senior Lecturer, and curriculum development lead for the £35m School of Digital Arts
2010 – 2015
Digital Media and Culture MA, Media Production BA, and a pioneering BA in Digital Media

Subjects

What I teach

Roughly in the order people ask for it.

  • Creative AI
  • AI agents & agentic workflows
  • Software prototyping
  • AI-augmented production workflows
  • Tool-building (Python, ComfyUI, APIs)
  • Interactive programming
  • AI & creative software development
  • Virtual production (mocap & ICVFX)
  • Unreal Engine
  • Immersive tech (games, VR/AR)
  • Motion capture
  • Advanced media production
  • Film production
  • Installation & live event tech
  • Notch & Disguise
  • Motion graphics
  • Multicamera production
  • Sound & music design
  • Sensor-based media arts
  • Digital media & culture

Need a course building?

Curriculum design, guest lectures, workshops and industry training in creative technology.

Get in touch