Work
Labs, stages, programmes & playable things.
Some of the places where the work happened, and the projects, partners and people involved. Freelance, contracts and more.
MusicFutures
2025 – 2026Building a £7.2 million programme so that artists, researchers and companies across the Liverpool City Region could get on and innovate.
Dreamlab
2024 – presentA lab and collective of 40+ experts, built so that independent innovators have somewhere to develop future media, AI and realtime work.
MediaCity Innovation Hub
2023 – 2025Backing other people's innovation: 35+ funded R&D collaborations and over £2.7m into regional companies, within a year.
Crucial FX
2023Playable, projection-mapped and interactive experiences for the world's biggest brands.
Pathway Studios
2022Realtime content, in-camera VFX and innovation on a 6,000 sq ft LED volume in Manchester.
Draw & Code
2021 – 2022Mocap, volumetric capture, virtual production and hardware R&D with Liverpool's immersive specialists.
TMRW Foundation
2020 – 2021Product Director on a state-of-the-art web-based realtime games engine, and the 3D experience platform built on top of it. No goggles necessary.
XLab & MA Immersive Arts
2018 – 2020Co-designing the future at the intersection of art, games, media, performance and technology, and launching the world's first MA in Immersive Arts.
SODA Manchester
2015 – 2019Shaping the curriculum for a £35 million school built for the digital storytellers of the future.
Centre for Disruptive Media
2010 - 2015Pioneering digital learning: the UK's first university iTunes site, an early YouTube Edu partnership, and a photography course that lived inside an app.
Also
Books, awards & side quests
Things that sit alongside the main roles: a living book about creative AI, a national data project, a mixed-reality football game and a couple of nice awards.
Dream Machine
2025 – presentA living book about AI and the next creative economy, with a newsletter and podcast that track what is actually happening.
Soundings
2026A live map of every registered creative company in the UK: roughly 745,000 of them, in 65 regional views.
Qube Smash
2023An original mixed-reality football game: tracking, realtime games engines and an immersive space.
Immersive Shaun the Sheep
2020A £1.08m AHRC research partnership to build a headset-free, AI-driven Shaun the Sheep experience in Shanghai.
500 UK Trailblazers
2024Named one of 500 trailblazers in UK innovation for work in AI animation.
BIMA 100
2020Named among the 100 most influential, pioneering and changemaking people in the UK digital and tech industry.
Experiments
81 more things I made.
Prototypes, hacks, residencies, installations, talks and odd ideas from twenty years of trying things. Mostly on video.
Open the experiments ↗